Gamification as an online marketing method for developing and retaining customer engagement with generation Y in the UK

Abstract

Gamification has been identified as a potential tool to market to the younger generation. However, limited research exists exploring the engagement elements of gamification, to whom it is engaging and understanding consumer... [ view full abstract ]

Authors

  1. Suha Omar (De Montfort University)
  2. Stephanie Mandeville (De Montfort University)

Topic Area

E-Marketing & Digital Marketing Track: Click here for the E-Marketing & Digital Marketing

Session

PT9-EMDM6 » E-Marketing & Digital Marketing (13:30 - Thursday, 9th July)

Paper

Gamification_paper_2015.pdf

Presentation Files

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