Implementing the VARK learning theory in a game that provokes discussion and reflection on rural isolation

Abstract

Rural areas are often depicted as idyllic locations for the elderly. However, many elderly in rural areas experience social isolation due to a range of factors. “Matt’s Dilemma” is a 3D game education experience aimed at... [ view full abstract ]

Authors

  1. JJ Quinlan (Dundalk Institute of Technology)

Topic Areas

Topics: Innovations and design in online & blended learning , Topics: Digital technologies in disciplinary contexts

Session

PP - 3 » Assessment and feedback in a digital age l (11:50 - Thursday, 1st June, B1202)