Through the magnifying glass: A feasibility study of a gamified application in promoting progression and social interaction


Social isolation and loneliness are associated with increased mortality (Steptoe etal. 2013). Postgraduate research students are more likely to feel isolated as they study their own research topic. Chronic isolation can cause... [ view full abstract ]


  1. Sanaul Haque (IT Carlow)
  2. Daire O'broin (IT Carlow)
  3. Jospeh Kehoe (IT Carlow)

Topic Area

Topics: Gamification


RP - 06 » Gamification (14:15 - Thursday, 31st May, L108 (Parallel 6))

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